关于cdg,FAQ(Main35FAQv04222004) P17 Combat部分。
Just when do so-called full-round actions take place?
Does a sorcerer’s heightened spell (or any other spell with a
metamagic feat applied) go off on the sorcerer’s turn, or not
until just before the sorcerer’s action on the following turn?
What about other full-round actions? The coup de grace
has generated a lot of problems in our campaign. When is
this action finished? If it’s not over until just before the
attacker’s next action, can the target’s friends save her,
perhaps by getting in the way or dragging her out of reach?
Any full-round action takes place entirely during the acting
character’s turn. That is, the action begins and ends during the
acting character’s turn in the initiative order. Though taking a
full-round action leaves you no time to move (except, possibly,
a 5-foot step) it does not continue into the next round in the
same way a spell with a casting time of 1 round does. A fullround
action is quicker than a 1-round casting time.
Delivering a coup de grace requires a full-round action, not
1 round. The coup de grace is delivered during the attacker’s
turn, and the target’s allies can do little about it except to drag
the target out of reach before the attacker can act (this requires
the allies to act before the attacker does during the current
round), or fell the attacker with the attacks of opportunity the
attacker triggers when delivering the coup de grace (this
requires the allies to be in position to threaten the attacker).
Since attacks of opportunity are resolved before the action that
triggers them, they can prevent a coup de grace if they drop the
attacker. Also, a helpless character’s allies could ready an
action to attack anyone that tries to hurt the helpless ally, but
since doing so requires the ready action, they’re usually better
off dragging their helpless ally to a place of safety.
这里可以看出,能用AO做的只是击倒攻击者来阻止CDG,而非通过迫使攻击者过专注的方式来阻止CDG。因此我认为CDG引发的AO不会导致攻击者做专注检定。
我的个人看法是可以要求攻击者过专注(DC=10+伤害),如果失败,则依然产生重击,但不要求受害者过CDG的强韧检定来决定是否被杀。