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看了3.5E的动物伙伴 有许多不懂之处

看了3.5E的动物伙伴 有许多不懂之处

他说动物伙伴能力将根据等级改变  HD会增加 但如果超过动物进化极限 HD还会加吗

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这是列表
1-2: HD+0 AC+0 Str/Dex+0 额外动作 1, 心灵连接(Link) (+4 荒野认同和驯养动物),
共享法术
3-5: HD+2 AC+2 Str/Dex+1 额外动作 2 躲避(Evasion)
6-8: HD+4 AC+4 Str/Dex+2 额外动作 3 热情(Devotion) (+4 豁免对附魔系法术)
9-11: HD+6 AC+6 Str/Dex+3 额外动作 4 多重攻击(Multiattack) (如果该生物形态不
具备多种攻击能力, 它将以-5惩罚获得一次额外攻击)
12-14: HD+8 AC+8 Str/Dex+4 额外动作 5
15-17: HD+10 AC+10 Str/Dex+5 额外动作 6 精通闪避(Improved Evasion)
18-20: HD+12 AC+12 Str/Dex+6 额外动作 7

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增加的是动物的HD?
还是你可以拥有动物伙伴的总HD?
我不太清楚耶……

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"一级德鲁伊的动物伙伴和它的同类完全一样, 除了36页边栏提到的那些. 在德鲁伊
提升等级时, 该伙伴的能力会根据该列表中数据成长."摘自cobalt的译文

从这里看。。。显然说的是动物伙伴的hd。。。

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QUOTE (ttggbbrfv @ 2003-08-13,15:41 PM)
他说动物伙伴能力将根据等级改变 HD会增加 但如果超过动物进化极限 HD还会加吗

可以超过极限吗?或者说有这个可能吗?
我是不大清楚。。。。

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应该是可以超过极限的
MM里说了那个限制不是绝对的

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druid的动物伙伴算magic animal,应该不是受animal形态时的进化上限限制的,就像pal的坐骑一样。

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不是“有许多不懂之处”吗?

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这样如何知道动物的体型变化

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看MM,可以推算出来的

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这也能推算? 这些都超过了极限了 可能有巨型狼吗

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况且他们不是魔法动物
mm上说是极少数的动物会超过极限

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唔。。。德鲁依动物伙伴的这个HD都是奖励HD,实际上它们并没有进化,因此不存在体形的变化。。。嗯嗯

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也就是说一头中型狼永远进化不成大型了吗

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THE DRUID’S ANIMAL COMPANION
A druid’s animal companion is different from a normal animal of its kind in many ways. The companion is treated as a magical beast, not an animal, for the purpose of all effects that depend on its type (though it retains an animal’s HD, base attack bonus, saves, skill points, and feats). It is superior to a normal animal of its kind and has special powers, as described below.

Class Level      Bonus HD      Natural Armor Adj.      Str/Dex Adj.      Bonus Tricks      Special
1st–2nd      +0      +0      +0      1      Link, share spells
3rd–5th      +2      +2      +1      2      Evasion
6th–8th      +4      +4      +2      3      Devotion
9th–11th      +6      +6      +3      4      Multiattack
12th–14th      +8      +8      +4      5      
15th–17th      +10      +10      +5      6      Improved evasion
18th–20th      +12      +12      +6      7      
Animal Companion Basics: Use the base statistics for a creature of the companion’s kind, but make the following changes.
Class Level: The character’s druid level. The druid’s class levels stack with levels of any other classes that are entitled to an animal companion for the purpose of determining the companion’s abilities and the alternative lists available to the character.
Bonus HD: Extra eight-sided (d8) Hit Dice, each of which gains a Constitution modifier, as normal. Remember that extra Hit Dice improve the animal companion’s base attack and base save bonuses. An animal companion’s base attack bonus is the same as that of a druid of a level equal to the animal’s HD. An animal companion has good Fortitude and Reflex saves (treat it as a character whose level equals the animal’s HD). An animal companion gains additional skill points and feats for bonus HD as normal for advancing a monster’s Hit Dice.
Natural Armor Adj.: The number noted here is an improvement to the animal companion’s existing natural armor bonus.
Str/Dex Adj.: Add this value to the animal companion’s Strength and Dexterity scores.
Bonus Tricks: The value given in this column is the total number of “bonus” tricks that the animal knows in addition to any that the druid might choose to teach it (see the Handle Animal skill). These bonus tricks don’t require any training time or Handle Animal checks, and they don’t count against the normal limit of tricks known by the animal. The druid selects these bonus tricks, and once selected, they can’t be changed.
Link (Ex): A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Share Spells (Ex): At the druid’s option, she may have any spell (but not any spell-like ability) she casts upon herself also affect her animal companion. The animal companion must be within 5 feet of her at the time of casting to receive the benefit. If the spell or effect has a duration other than instantaneous, it stops affecting the animal companion if the companion moves farther than 5 feet away and will not affect the animal again, even if it returns to the druid before the duration expires.
Additionally, the druid may cast a spell with a target of “You” on her animal companion (as a touch range spell) instead of on herself. A druid and her animal companion can share spells even if the spells normally do not affect creatures of the companion’s type (animal).
Evasion (Ex): If an animal companion is subjected to an attack that normally allows a Reflex saving throw for half damage, it takes no damage if it makes a successful saving throw.
Devotion (Ex): An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects.
Multiattack: An animal companion gains Multiattack as a bonus feat if it has three or more natural attacks and does not already have that feat. If it does not have the requisite three or more natural attacks, the animal companion instead gains a second attack with its primary natural weapon, albeit at a –5 penalty.
Improved Evasion (Ex): When subjected to an attack that normally allows a Reflex saving throw for half damage, an animal companion takes no damage if it makes a successful saving throw and only half damage if the saving throw fails.

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QUOTE (ttggbbrfv @ 2003-08-14,16:15 PM)
况且他们不是魔法动物
mm上说是极少数的动物会超过极限

事实上,德鲁依的动物伙伴现在就是魔法动物……

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ph34r.gif 上次是我口胡,恩,德鲁依动物伙伴好象不能进化。恩,就是 ph34r.gif

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