龙骑士城堡奇幻论坛's Archiver

养猫的法师 发表于 2007-2-27 18:33

Lich, Alhoon&Elder Orb, 需要资料……

  想看看Lich, Alhoon和普通巫妖有什么不同?
另外想知道Elder Orb的具体资料(如果有的话)

小虫~~ 发表于 2007-2-27 18:39

Alhoon貌似夺心魔LICH........9级才能转.比起眼魔LICH来说.Alhoon基本没有丧失自己的夺心魔能力.似乎很强大...........

养猫的法师 发表于 2007-2-27 18:43

我记得哪本书上说Lich, Alhoon不能获得麻痹和恐惧灵气

alfred 发表于 2007-2-27 19:34

最深的地下城里有资料的,可惜现在好像瘫痪了

养猫的法师 发表于 2007-2-27 21:09

Elder Orb资料是什么?
别告诉我眼魔取最大HD就是Elder Orb

Arcanum 发表于 2007-2-27 23:44

Elder orb只是HD较多,体型为huge,通常有六级以上的术士等级,最大特点是永生而不会老死,且在一定年龄后,躯体类属性停止下降,但心智类属性依然持续上升。

养猫的法师 发表于 2007-2-28 10:00

[quote][b]引用第5楼[i]Arcanum[/i]于[i]2007-02-27 23:44[/i]发表的“”[/b]:
Elder orb只是HD较多,体型为huge,通常有六级以上的术士等级,最大特点是永生而不会老死,且在一定年龄后,躯体类属性停止下降,但心智类属性依然持续上升。[/quote]
出自哪本书?有范例么〉?

Arcanum 发表于 2007-2-28 17:19

《Lords of Madness》。

有。

养猫的法师 发表于 2007-2-28 17:22

给下数据好吧……

虚空星辰 发表于 2007-3-3 16:02

MIND FLAYER,ALHOON
Mind Flayer Lich 12th-LevelSorcerer
Medium Undead (AugmentedAberration)
Hit Dice: 20d12 (130 hp)
Initiative: +10
Speed: 30 ft. (6 squares)
Armor Class: 29 (+6 Dex, +5 natural,+4 mage armor, +4 defl ection),touch 20, fl at-footed 23
Base Attack/Grapple: +12/+12
Attack: Tentacle +19 melee (1d4plus 1d8+5 negative energy); or touch +18 melee touch (1d8+5negative energy plus paralysis);or spell +18 ranged touch
Full Attack: 1 tentacle +19 melee(1d4 plus 1d8+5 negative energy) and 3 tentacles +19 melee (1d4);or touch +18 melee touch (1d8+5negative energy plus paralysis);or spell +18 ranged touch
Space/Reach: 5 ft./5 ft.
Special Attacks: Extract, fearaura, improved grab, mind blast,negative energy touch, paralyzing
touch, psionics
Special Qualities: Damage reduction 15/bludgeoning and magic,darkvision 60 ft., immunity to
cold, immunity to electricity,immunity to mind-affecting spells and abilities, immunity to polymorph, spell resistance 37, telepathy 100 ft., turn resistance +4, undead traits
Saves: Fort +10, Ref +16, Will +23
Abilities: Str 10, Dex 22, Con —, Int 22, Wis 21, Cha 26
Skills: Bluff +16, Concentration +28 (+32 casting defensively),Craft (alchemy) +17, Diplomacy +20, Disguise +8 (+10acting in character), Hide +22, Intimidate +18, Knowledge(arcana) +26, Knowledge (dungeoneering) +18, Knowledge(the planes) +14, Listen +29, Move Silently +22, Search +20,Sense Motive +21, Spellcraft +20, Spot +29, Survival +5 (+7other planes)
Feats: Alertness, Combat Casting, Craft Wondrous Item,Improved Initiative, Spell Penetration, Weapon Finesse,Weapon Focus (tentacle)
Environment: Underground
Organization: Solitary
Challenge Rating: 18
Treasure: Standard plus possessions (see below)
Alignment: Lawful evil
Advancement: By character class
Level Adjustment: +11

虚空星辰 发表于 2007-3-3 16:09

Elder Orb
One in every several hundred beholders is born with amazing
longevity. These beholders are known as elder orbs, and
the source of their longevity is hotly debated. The elder orbs
themselves believe that it is proof that they embody the
primal purity of the Great Mother. An elder orb is effectively
immortal; it never grows senile or infi rm from age and can live
forever unless it perishes from violence or disease.
Elder orbs have statistics similar to those of standard
beholders, although most have signifi cantly advanced Hit
Dice. All elder orbs have at least six levels of sorcerer. They
favor spells without material components (or take the Eschew
Materials feat), but they can easily produce a spell’s somatic
components with their eyestalks. Elder orbs never summon
familiars. Naturally, they must close their central eye when
casting spells.
When an elder orb reaches venerable age, it stops losing
physical ability score points for increasing age but continues to
gain mental ability score points. The cumulative effect of middle
age, old age, and venerable age therefore modify the elder orb’s
ability scores as follows: –3 Str, –3 Dex, –3 Con, +3 Int, +3 Wis,
and +3 Cha. Elder orbs have enough additional racial Hit Dice
that their size increases to Huge; this helps offset their lower
Strength and Constitution scores, but, in the end, elder orbs
are less agile than standard beholders.

虚空星辰 发表于 2007-3-3 16:12

Elder Orb在《Lords of Madness》41-42页。43页有个范例
MIND FLAYER,ALHOON在《Lords of Madness》157页

养法师的猫 发表于 2007-3-3 19:21

谢谢,夺心魔巫妖LA有11那么多~

静态平衡 发表于 2007-3-3 20:36

LS和LZ原来不是同一人~

养法师的猫 发表于 2007-3-3 20:51

是啊,我是他的猫他是我的宠物啊

xiezhenggang 发表于 2007-3-5 04:33

数据我翻译了,贴在苹果园:[url]http://www.ellesime.net/bbs/index.php?showtopic=12734[/url]

LoM那一章我也翻译了(没翻冒险范例),还没放出来,这里是节选。
[quote][b]长老之眼(Elder Orb)[/b]
  数百只眼魔中偶尔会出现一个特别长寿的个体。它们被称为长老之眼,其惊人的寿命到底来自何处,至今还在激烈争论。长老之眼们自己则相信这说明它们继承了大主母最纯净的血统。长老之眼是近乎不朽的,它们不会随着年岁渐增而苍老衰弱,只要不被疾病或暴力摧毁,就可以一直活到地老天荒。
  尽管生命骰总是高得异乎寻常,长老之眼的数据依然与标准眼魔相仿。所有长老之眼都拥有至少6个术士等级。它们偏爱无需材料的法术(或者修了施法免材的专长),但能够轻而易举地用眼梗施展需要姿势成分的法术。长老之眼从不召唤魔宠。当然,它们施展法术时总会闭上中央的主眼。
  进入暮年的长老之眼无需承受生理属性的降低,却能继续获得心智属性的提升。累积中年、老年和暮年的老化效果后,长老之眼的属性获得如下调整:力量-3,敏捷-3,体质-3,智力+3,感知+3,魅力+3。长老之眼的生命骰足以将体型提升到超大型,这弥补了它较低的力量和体质,但动作始终还是比不上标准眼魔那么灵活。[/quote]

养猫的法师 发表于 2007-3-9 13:07

我已看到~谢~

页: [1]

Powered by Discuz! Archiver 6.1.0  © 2001-2007 Comsenz Inc.