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月上兔 发表于 2005-9-11 23:30

一些乱七八糟中产生的跑团小问题……

恩 跑团中一些乱七八糟的小问题……麻烦一下达人们,其实是我不知道怎么去想…………<br>1。动物领域的牧师运用其领域能力获得的动物伙伴可否基本类似于一个德鲁艺带着他的动物伙伴一样?<br>2。cdg会被借机 但是会不会被受伤打断 ( 因为他不能专心瞄准了……)<br>3。在被纠缠术缠中的范围再施加地面上油腻术(那么也应该包括冒出的植物根部),那么纠缠住的是不是就不会再受到油腻影响(不用过反射),或者反过来说,纠缠住的植物因为油腻的效果而使逃脱的dc下降(pc容易挣脱)?<br><br>暂时就这些,麻烦各位达人了……谢谢

E·S 发表于 2005-9-12 00:06

嗯,首先说,这些问题应该都算作HR的部分,所以没有绝对正确的答案,仅供楼主参考。<br><br>1. 动物域牧师的领域能力并没有包动物伙伴,如果HR为牧师增加此种能力,很可能会破坏游戏的平衡性,因此建议慎重考虑。<br><br>2. Coup de Grace的说明中提到:&quot;Delivering a coup de grace provokes attacks of opportunity from threatening opponents because it involves focused concentration and methodical action on the part of the attacker.&quot;(《玩家手册》第154页);在Concentration的说明中提到:&quot;You must make a Concentration check whenever you might potentially be distracted (by taking damage, by harsh weather, and so on) while engaged in some action that requires your full attention.&quot;(《玩家手册》第69页)。所以,如果角色在执行Coup de Grace时受到伤害,应当进行专注检定维持动作,DC等同10+所受伤害。<br><br>3. 纠缠和油腻都是范围法术,因此效果应当叠加。作此判断的原因是为此后所有范围法术的叠加规则构成范例,如果用常理进行判断,可能会造成其他的争议。在油腻的说明中提到,如果生物的衣物或铠甲受到油腻效果,脱逃检定可以获得+10的加值,但如果油腻范围在地面,建议脱逃检定没有调整,理由如前。如果坚持希望进行调整,可以参考+2,-2的规则对DC作出略微的调整,但仍应当慎重考虑。

cobalt 发表于 2005-9-12 08:05

关于cdg,FAQ(Main35FAQv04222004) P17 Combat部分。<br><br><b>Just when do so-called full-round actions take place?<br>Does a sorcerer’s heightened spell (or any other spell with a<br>metamagic feat applied) go off on the sorcerer’s turn, or not<br>until just before the sorcerer’s action on the following turn?<br>What about other full-round actions? The coup de grace<br>has generated a lot of problems in our campaign. When is<br>this action finished? If it’s not over until just before the<br>attacker’s next action, can the target’s friends save her,<br>perhaps by getting in the way or dragging her out of reach?</b><br>Any full-round action takes place entirely during the acting<br>character’s turn. That is, the action begins and ends during the<br>acting character’s turn in the initiative order. Though taking a<br>full-round action leaves you no time to move (except, possibly,<br>a 5-foot step) it does not continue into the next round in the<br>same way a spell with a casting time of 1 round does. A fullround<br>action is quicker than a 1-round casting time.<br>Delivering a coup de grace requires a full-round action, not<br>1 round. The coup de grace is delivered during the attacker’s<br>turn, and the target’s allies can do little about it except to drag<br>the target out of reach before the attacker can act (this requires<br>the allies to act before the attacker does during the current<br>round), or <span style='color:blue'>fell the attacker with the attacks of opportunity the<br>attacker triggers when delivering the coup de grace (this<br>requires the allies to be in position to threaten the attacker)</span>.<br>Since attacks of opportunity are resolved before the action that<br>triggers them, they can prevent a coup de grace if they drop the<br>attacker. Also, a helpless character’s allies could ready an<br>action to attack anyone that tries to hurt the helpless ally, but<br>since doing so requires the ready action, they’re usually better<br>off dragging their helpless ally to a place of safety.<br><br>这里可以看出,能用AO做的只是击倒攻击者来阻止CDG,而非通过迫使攻击者过专注的方式来阻止CDG。因此我认为CDG引发的AO不会导致攻击者做专注检定。<br><br>我的个人看法是可以要求攻击者过专注(DC=10+伤害),如果失败,则依然产生重击,但不要求受害者过CDG的强韧检定来决定是否被杀。

月上兔 发表于 2005-9-12 13:13

谢谢达人了,对于纠缠住的人不过油腻而导致的结果……恩 ……记得前天很是让我们dm的描述为难了一大把,所以最后只有决定 ……不重叠!

Aurora 发表于 2005-10-4 23:21

<!--QuoteBegin-E·S+2005-09-12,00:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (E·S @ 2005-09-12,00:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 嗯,首先说,这些问题应该都算作HR的部分,所以没有绝对正确的答案,仅供楼主参考。<br><br>1. 动物域牧师的领域能力并没有包动物伙伴,如果HR为牧师增加此种能力,很可能会破坏游戏的平衡性,因此建议慎重考虑。 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--><br> 3E规则下,动物领域神授力量:每日一次“化兽为友”。又,3E规则德鲁伊职业特性描述:动物伙伴:1级的德鲁伊在开始冒险时已经可以带一只动物伙伴,该动物是德鲁伊通过“化兽为友”法术得到的朋友。<br><br>是以楼主有此一问。<br><br><br>另:附带一问,3E中领域神授力量是类法能力还是超自然能力。

月上兔 发表于 2005-10-8 16:57

<!--QuoteBegin-Aurora+2005-10-04,23:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aurora @ 2005-10-04,23:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-E·S+2005-09-12,00:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (E·S @ 2005-09-12,00:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 嗯,首先说,这些问题应该都算作HR的部分,所以没有绝对正确的答案,仅供楼主参考。<br><br>1. 动物域牧师的领域能力并没有包动物伙伴,如果HR为牧师增加此种能力,很可能会破坏游戏的平衡性,因此建议慎重考虑。 <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--><br>3E规则下,动物领域神授力量:每日一次“化兽为友”。又,3E规则德鲁伊职业特性描述:动物伙伴:1级的德鲁伊在开始冒险时已经可以带一只动物伙伴,该动物是德鲁伊通过“化兽为友”法术得到的朋友。<br><br>是以楼主有此一问。<br><br><br>另:附带一问,3E中领域神授力量是类法能力还是超自然能力。 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--><br> 见具体说明 phb对某些特别注释了 如力量破坏等域为超自然<br>不过各人觉得象化敌为友这类就是类法术了

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